![]() The following two workflows will always treat the mesh file as it was created in centimeters. Avoid using the “upload” method when working with mesh files. The mesh file is now a Fusion 360 design that should be scaled to the right proportions. If your model is 10x smaller then you’ll need centimeters (cm) or vise versa. ![]() Often, Thingiverse files and other STL files are originally modeled in millimeters (mm). Within the insert dialog, select whatever units provide the correct result. More the Insert menu > Insert Mesh command. Select The selection mode controls how objects are select when you drag in the canvas. Start a new Fusion 360 file or open a current design. More feature when you need to place a mesh file into your current design. Choose an OBJ or STL file to insert, then use the options and manipulators to orient and position the mesh. Instead, you should always use the Insert Mesh Inserts the selected OBJ or STL mesh file into the active design. The problem is that the Upload method assumes all unitless files (.stl or. To import files in Fusion 360 most users will use the “upload” workflow that is located in the data panel. Whereas, Fusion 360 assumes all units = 1cm. In short, slicing software for 3D Printers usually treats units equal to 1mm. Working with Mesh (STL and OBJ) files in Fusion 360 The file size will be dictated solely by the units of measure set in the present program. Select a vertex, edge, face, body, or component. More a mesh file that was created in millimeters then the millimeters unit of measure (keyboard shortcut “I”) Reports distance, angle, area, or position data of the selected object. Opens the Export dialog box and allows you to choose a name, file type, and location to save the file to. This means if you export Export files to your computer. More information and the units are arbitrary. Select the objects to scale then specify the scale factor. STL files contain no scale Scales sketch objects, bodies, or components. However, this restriction is no longer enforced, as negative coordinates are commonly seen in STL files today. When STL files were created they required all coordinates to be positive numbers. Many also know it for the backronyms such as “Standard Triangle Language” and “Standard Tessellation Language.”Īn STL file describes a triangulated surface and vertices using the three-dimensional Cartesian coordinate system. How do I import an STL file into Fusion 360?įirst, you should understand what data an STL file contains.Why is my STL file the wrong size in Fusion 360?.Why is my STL file 10x smaller in Fusion 360?.Why is the STL file is 10x (times) the size?.I often get asked a variation of the following questions: You can then edit the model converted to BRep using the Fusion 360 tools and then export the model back to STL.Importing an STL file into Fusion 360 is easy, but it comes with several quirks.Conversion aborted." In such case, use the tool Decimate in Autodesk ReMake or Edit > Reduce ( Shift+r) in Autodesk MeshMixer and simplify your model - decrease the number of surface facets - the maximum number is about 10-13 thousands faces. This mesh contains a large number of facets. This tool may report the error message: " Use the command MODIFY > Mesh > Mesh to BRep.In Options (the gear icon, bottom-right), choose "Do not capture design history".Start a new empty model (project) and invoke the command INSERT > Insert Mesh to import a STL or OBJ file.for 3D printing and you need to perform a small or large correction of this model, you can use the CAD application Autodesk Fusion 360. If you have a STL file with a 3D model e.g. How to edit large STL files in Fusion 360?
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